Our project this semester for our firm is designing a mid-level school in a very strategic location in Cebeci. In order to tackle this problem, we did a quick research about how the information regarding this problem occurred. There are three main aspects of approaching the situation. Seeing this design as an educational institution, seeing it as an urban-scaled project and focusing on it being on Cebeci. to tackle this, we produced and tried to define our problem:
For the start of the 5th semester at TED University, usually in the ARCH301 course, the main objectives are being able to design in tectonic and structural components in an urban setting where the urban scale and perception are very important. The Semester is required to be also experiencing the organization of an architectural firm. We form firms consisting of 4 people which allows us to simulate a real working environment often including group participation, communication, and collaboration on very extreme levels. No architect will design a building solely on their own and not interact with other architects, designers or other professions offering much-needed insight and knowledge on matters an architect may never be able to know but their design decisions are consequently affecting the lives and decisions of many other mediums of work. In real life, you not always work with people who are your best friends but people who you have a really strong connection professionally healthy.
Therefore in our new simulation of an architecture firm, which will last for the whole semester, We designed a company image where all our clients and professors including our fellow co-workers in the studio could recognize and understand that it is us. The name comes from the word ” socius” where it is used to mean an act that is being done communally and socially as well as associates. we also altered the beginning to ad a “co-mpany” understanding which also comes from how you co-design.
After designed the plan of the Housing Reference Project, I recognized the true practicality of using the media of real life sketching. By printing the digital plan and then studying different solutions, i am able to design more affectively. After this there is always the solution to bring your abstract decisions to work on the properly drawn digital media.
After the production of our sketch problem, we now had the opportunity to bring our projects up to a more complex level by adding the much-needed topography aspect of it. Before, the thought process was that we should have our references and quotations and then think in how to bring them together and form some kind of an essay organization that creates a narrative that is related with influencers, references, and appropriate quotes.
I think this is an interesting approach to a real-life building design since most design choices stem from real site analysis and go from there to provide a good design. But this is definitely not the only approach to design. The process can be the other way around concerning the site-less design and then integrating it with the topography after the first initial state. This is very similar to a book that I have called “Siteless” that I will make a later blog post so stay tuned for that!
Anyways, I think this is interesting and very beneficial in understanding the importance and the influence of the site also while not being trapped by it in the first stages. Since we had our quotation/referencing sketch problem, our instructors gave us our randomly chosen sites that only have the topographical information on them.
Mine was a triangle shaped bordered site that had a hill formation on the center that merged downwards creating two directions towards the point ends of the site. Therefore from now on, I tried to integrate the site and the model. Because they are both strong characteristic elements they are both influenced by each other and influence each other.